Monster's Handbook: A Sourcebook for Creating and Customizing d20 System Monsters (Legends & Lairs, d20 System)

The definitive d20 process source for reinforcing and enhancing the monsters on your video game.

• greater than 60 new feats for monsters of every kind.
• greater than a dozen new status sessions, together with the thunder hammer titanic and draconic tyrant.
• Dozens of latest detailed assaults, exact features, and qualities with ease damaged down through creature kind.
• New templates resembling the chaos dragon and incessant undead that may be utilized to various creatures to create devastating and fascinating new breeds of enemy.
• special guidance on including skills to monsters and adjusting their CRs to mirror the recent problem for computers.
• A finished dialogue on utilizing monsters successfully on your online game, and recommendations on tips on how to adjust present monsters to offer interesting and mysterious new demanding situations for your gamers each consultation.
• In-depth feedback for combining middle feats, abilities, sessions, and magic goods with sorts of monsters.
• pattern creatures in each one part show off the recent principles and make feedback on how one can successfully combine them into your campaign.

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Blackstaff Tower: Ed Greenwood Presents Waterdeep

By Steven E. Schend

A choice for Heroes!

a tender team of acquaintances stumble throughout a terrifying conspiracy that holds the inheritor to the Blackstaff, the defender of town of Waterdeep, in poor probability. those neighbors needs to seek deep inside of themselves to develop into the heroes their urban must shop its champion from those that may see either introduced low.

Ed Greenwood, loved writer and writer of the Forgotten Realms, provides the 1st publication in a brand-new sequence devoted to showcasing either the town of Splendors and our such a lot gifted up-and-coming authors. a chain of stand-alone adventurers, this booklet and the sequence to which it belongs have been written particularly for these readers without earlier wisdom of the Forgotten Realms, making it a superb access element for brand new readers.

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Bury Elminster Deep: The Sage of Shadowdale, Book II

By Ed Greenwood

Elminster's archenemy, the vampiric Lord Manshoon, thinks he has destroyed Elminster eventually. yet Elminster survives within the kind of magical ash, and with the aid of his scion, a fop who's starting to be right into a real nobleman, and his longtime significant other typhoon, he nonetheless has an opportunity to counter Manshoon's insidious plots.

From the Hardcover edition.

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Demonomicon (Dungeons & Dragons 4th Ed: Supplement)

By Mike Mearls, Brian R. James, Steve Townshend

Demons and demon lords in your Dungeons & Dragons crusade!

Demonomicon offers the definitive treatise on demons and their masters, the demon lords. no matter if you're trying to introduce demons into your D&D crusade or plunge your heroes into the guts of the Abyss, this ebook has anything for you! greater than only a maelstrom of chaos and corruption, the Abyss is an exhilarating D&D event locale for paragon- and epic-level heroes to discover. inside of its many layers lurk strong demon lords and fiendish hordes desirous to be unleashed upon unsuspecting worlds. This tome brings demons into the area of D&D, updates vintage demons to 4th version, offers facts for varied demon lords, and introduces dozens of recent horrors from the abyssal depths. It supplies Dungeon Masters ready-to-use encounters and mechanics to make demons interesting components of their domestic campaigns.

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The Siege (Forgotten Realms: Return of the Archwizards, Book 2)

By Troy Denning

For Evereska, the final elven safe haven on Faerûn, it’s a conflict for survival.

For the selected of Mystra, it’s a powerful rival for his or her goddess’s dominion over magic.

For the human nation-states of Faerûn, it’s an everlasting shift within the stability of power.

For a misplaced race of strong archwizards, it’s a flying mountain they name home.

From the writer of The Summoning, past the excessive street, and dying of the Dragon (with Ed Greenwood), the Realms-shaking go back of the Archwizards sequence continues!

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The Parched Sea (Forgotten Realms)

By Troy Denning

Decided to force a exchange path via Anauroch, the Zhentarim have despatched a military to enslave the fierce nomads of the good wilderness. falls to the intruders, aid comes from an unforeseen source--the Harpers, guardians of liberty in the course of the realm. The Parched Sea starts a thrilling new Forgotten geographical regions sequence.

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Races of Destiny (Dungeon & Dragons d20 3.5 Fantasy Roleplaying)

By David Noonan, Aaron Rosenberg

A new sourcebook detailing people, half-breeds, and unique almost-human races for the D&D online game.

Races of future presents Dungeons & Dragons avid gamers with an in-depth examine people, half-orcs, half-elves, and different "almost human" unique races that populate the D&D global. usually more bizarre or strange than thoroughly detailed races, those half-races exhibit the weird mixtures of talents and cultures attainable in a fable surroundings. This sourcebook comprises fresh races, new ideas, feats, spells, and magic

items attuned to every race. The booklet comprises fabric for avid gamers and DMs alike, together with new status sessions, principles for interplay among races, and a wealth of cultural information.

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Sacrifice of the Widow (Forgotten Realms: The Lady Penitent, Book 1)

By Lisa Smedman

Goddesses vie for the soul of people...

Halisstra Melarn, convert to the reason for the goddess Eilistraee, was once despatched to the private depths of the Outer Planes to kill the demon goddess she as soon as worshiped, yet as a substitute used to be reworked right into a hideous creature bent to the vengeful will of her former mistress.

For the Queen of the Demonweb Pits not just survived her Silence yet advanced into whatever more than she used to be ahead of - whatever that not must proportion the area she calls her own.

Could it's that the battle of the Spider Queen has simply all started?

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Eberron Player's Guide: A 4th Edition D&D Supplement

By David Noonan, Ari Marmell

The whole advisor to construction Eberron(R) characters.

The Eberron Player's Guide provides the movie noir international of Eberron from the viewpoint of the adventurer exploring it. This product comprises every little thing a participant must create their personality for a D&D(R) crusade within the Eberron environment, together with new feats, new personality powers, new paragon paths and epic destinies, or even a brand new 4th variation model of a vintage Eberron category: the Artificer!

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